Monday, October 25, 2010
Hot New Technologies That Will Change Everything!
Nehalem and Swift Chips Spell the End of Stand-Alone Graphics Boards
When AMD purchased graphics card maker ATI, most industry observers assumed that the combined company would start working on a CPU-GPU fusion. That work is further along than you may think.
What is it? While GPUs get tons of attention, discrete graphics boards are a comparative rarity among PC owners, as 75 percent of laptop users stick with good old integrated graphics, according to Mercury Research. Among the reasons: the extra cost of a discrete graphics card, the hassle of installing one, and its drain on the battery. Putting graphics functions right on the CPU eliminates all three issues.
Chip makers expect the performance of such on-die GPUs to fall somewhere between that of today's integrated graphics and stand-alone graphics boards--but eventually, experts believe, their performance could catch up and make discrete graphics obsolete. One potential idea is to devote, say, 4 cores in a 16-core CPU to graphics processing, which could make for blistering gaming experiences.
When is it coming? Intel's soon-to-come Nehalem chip includes graphics processing within the chip package, but off of the actual CPU die. AMD's Swift (aka the Shrike platform), the first product in its Fusion line, reportedly takes the same design approach, and is also currently on tap for 2009.
Putting the GPU directly on the same die as the CPU presents challenges--heat being a major one--but that doesn't mean those issues won't be worked out. Intel's two Nehalem follow-ups, Auburndale and Havendale, both slated for late 2009, may be the first chips to put a GPU and a CPU on one die, but the company isn't saying yet.
Sunday, October 24, 2010
Hot New Technologies That Will Change Everything!
The Future of Your PC's Hardware
32-Core CPUs From Intel and AMD
If your CPU has only a single core, it's officially a dinosaur. In fact, quad-core computing is now commonplace; you can even get laptop computers with four cores today. But we're really just at the beginning of the core wars: Leadership in the CPU market will soon be decided by who has the most cores, not who has the fastest clock speed.
What is it? With the gigahertz race largely abandoned, both AMD and Intel are trying to pack more cores onto a die in order to continue to improve processing power and aid with multitasking operations. Miniaturizing chips further will be key to fitting these cores and other components into a limited space. Intel will roll out 32-nanometer processors (down from today's 45nm chips) in 2009.
When is it coming? Intel has been very good about sticking to its road map. A six-core CPU based on the Itanium design should be out imminently, when Intel then shifts focus to a brand-new architecture called Nehalem, to be marketed as Core i7. Core i7 will feature up to eight cores, with eight-core systems available in 2009 or 2010. (And an eight-core AMD project called Montreal is reportedly on tap for 2009.)
After that, the timeline gets fuzzy. Intel reportedly canceled a 32-core project called Keifer, slated for 2010, possibly because of its complexity (the company won't confirm this, though). That many cores requires a new way of dealing with memory; apparently you can't have 32 brains pulling out of one central pool of RAM. But we still expect cores to proliferate when the kinks are ironed out: 16 cores by 2011 or 2012 is plausible (when transistors are predicted to drop again in size to 22nm), with 32 cores by 2013 or 2014 easily within reach. Intel says "hundreds" of cores may come even farther down the line.
Hot New Technologies That Will Change Everything!
The Future of Your PC's Hardware
Memristor: A Groundbreaking New Circuit
Since the dawn of electronics, we've had only three types of circuit components--resistors, inductors, and capacitors. But in 1971, UC Berkeley researcher Leon Chua theorized the possibility of a fourth type of component, one that would be able to measure the flow of electric current: the memristor. Now, just 37 years later, Hewlett-Packard has built one.
What is it? As its name implies, the memristor can "remember" how much current has passed through it. And by alternating the amount of current that passes through it, a memristor can also become a one-element circuit component with unique properties. Most notably, it can save its electronic state even when the current is turned off, making it a great candidate to replace today's flash memory.
Memristors will theoretically be cheaper and far faster than flash memory, and allow far greater memory densities. They could also replace RAM chips as we know them, so that, after you turn off your computer, it will remember exactly what it was doing when you turn it back on, and return to work instantly. This lowering of cost and consolidating of components may lead to affordable, solid-state computers that fit in your pocket and run many times faster than today's PCs.
Someday the memristor could spawn a whole new type of computer, thanks to its ability to remember a range of electrical states rather than the simplistic "on" and "off" states that today's digital processors recognize. By working with a dynamic range of data states in an analog mode, memristor-based computers could be capable of far more complex tasks than just shuttling ones and zeroes around.
When is it coming? Researchers say that no real barrier prevents implementing the memristor in circuitry immediately. But it's up to the business side to push products through to commercial reality. Memristors made to replace flash memory (at a lower cost and lower power consumption) will likely appear first; HP's goal is to offer them by 2012. Beyond that, memristors will likely replace both DRAM and hard disks in the 2014-to-2016 time frame. As for memristor-based analog computers, that step may take 20-plus years.
AI (Artificial Intelligence)
Artificial intelligence (AI) is the intelligence of machines and the branch of computer science that aims to create it. AI textbooks define the field as "the study and design of intelligent agents" where an intelligent agent is a system that perceives its environment and takes actions that maximize its chances of success. John McCarthy, who coined the term in 1956, defines it as "the science and engineering of making intelligent machines."
The field was founded on the claim that a central property of humans, intelligence—the sapience of Homo sapiens—can be so precisely described that it can be simulated by a machine. This raises philosophical issues about the nature of the mind and the limits of scientific inquiry, issues which have been addressed by myth, fiction and philosophy since antiquity. Artificial intelligence has been the subject of optimism, but has also suffered setbacks and, today, has become an essential part of the technology industry, providing the heavy lifting for many of the most difficult problems in computer science.
AI research is highly technical and specialized, deeply divided into subfields that often fail to communicate with each other. Subfields have grown up around particular institutions, the work of individual researchers, the solution of specific problems, longstanding differences of opinion about how AI should be done and the application of widely differing tools. The central problems of AI include such traits as reasoning, knowledge, planning, learning, communication, perception and the ability to move and manipulate objects. General intelligence (or "strong AI") is still among the field's long term goals.
Subscribe to:
Posts (Atom)

